Patch 1.23 Changelog



  • Miscellaneous

    • Optimised HBAO so that it runs faster
    • Added an option to lock framerate on PS4 to 30fps to keep the frame-rate stable
    • Default to frame lock on for PS4 and off for PS4 Pro
    • Improved vehicle audio
    • Improved performance of UI rendering in HDR
    • Added error messaging for failed uploads to Steam Workshop
    • Colossus camera is now slightly further back when moving at speed
    • Exocraft mining lasers are now easier to aim up
    • Increased yield from Autonomous Field Mining Units
    • Adjust colossus collision to make it harder to go underground
    • Enable Steam Controller in base reporting and Steam Workshop base upload
    • The animation when exiting the Colossus is improved
    • Exocraft mining laser uses less fuel but is less effective in combat

    Fixes

    • Fixed a rare bug that could cause players to fall through the floor when exiting a ship
    • Fixed texturing issue in freighter bases
    • Fixed and inventory exploit when purchasing multiple ships in a freighter that allows you to duplicate your ship’s inventory
    • Fixed a bug that causes freighters to be too cheap
    • You can no longer build the Exocraft Terminal in freighter bases, this prevented players from being able to complete the vehicle missions
    • Fix for ships spawning on top of each other
    • Fixed a crash in physics
    • Fixed a crash resulting from running out of memory
    • Fix for certain UI elements having over-saturated colours in HDR
    • Fix for font anti-aliasing in HDR
    • Fix for HDR rendering being dark on some TV models
    • Fixed a visual issue with the T-shaped corridor
    • Fixed issue with Colossus Exocraft’s wheels sinking through the ground
    • Fixes for the white sphere that shows when at the photo mode boundary
    • Fix for ladders vanishing in bases
    • Fixed a crash when uploading and downloading bases using Steam Workshop
    • Fixed an issue caused when dying in permadeath with the inventory screen open
    • Fixed a bug causing poor performace when in a vehicle near predator creatures
    • Sentinel drones now investigate correctly when in a vehicle

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